Friday, 30 January 2009

Razer and Raptr Partner Up


High-end precision gaming and lifestyle peripheral makers Razer have announced a new partnership with Raptr, the first social platform that allows users to know, in real-time, what games they and their friends are playing across multiple platforms.

When combined with Razer’s keyboards and mice, the joint offering provides Razer’s millions of customers the opportunity to seamlessly join Raptr’s community and build friendships, compete and connect while gaming.

The partnership will also enable Razer to communicate directly with its fan base and better understand their gaming habits with Raptr’s innovative unique social network integrations, enabling the peripherals maker to better engage with its customers.

With Raptr, users can also automatically broadcast this information via the Internet’s most popular social media sites such as Facebook and Twitter, thus extending users’ ability to reach their friends.

Raptr and Razer also plan to hold contests that give Raptr users the chance to show off their gaming skills and win special Razer gear.

“Razer’s products have traditionally been created and marketed for hardcore gamers and with this new partnership, Raptr is providing us with the best way to build a deeper connection with our existing gamers as well as reach new gamers in a consumer-friendly and innovative way,” said Razer president Robert “Razerguy” Krakoff. “We feel incredible synergy with Raptr, specifically in our goal to continuously engage new gamers and introduce them to the very best gaming products and services available.”

Monday, 26 January 2009

Glu Mobile's Latest Games Announced


Glu Mobile has just released its list of the games it plans to release in Europe in the first quarter of 2009, combining licensed fare in partnership with Konami and Sony Pictures with its own originated titles.

“We're very excited about our European line up for the first quarter of 2009, said Frank Keeling, who's MD of Publishing at Glu. "We're releasing a host of popular titles along with recognised franchises, again demonstrating the strength of our partnerships

Included in the batch of the titles launching in Europe for mobile is Power of 10, based on the hit TV show. Each round of questions sees the virtual prize values rise by the power of 10, giving players the opportunity to win up to a virtual $10 million, just like in the TV series.

Hamster Mansion is a gangster movie parody in which hamsters face off gophers as players aim to build the sweetest pad possible and make friends along the way. Packed with hostile environments and featuring a unique underground style, this adventure leads players across seven challenging levels, each one with its own groovy look and feel.

Jeopardy! Deluxe brings back the TV show-inspired game with brand new graphics, enhanced interactivity and three modes of play as competitors try to win virtual trophies and record their top score. Players can choose from new avatars, and with an accurate interactive imitation of the set and game-play, Glu claim playing Jeopardy! on the mobile phone is now more like the show than ever before.

Blackjack 21 is based on the Sony Pictures feature film, 21, and it’s all about counting cards and not getting caught. In the classroom, players learn a variety of simple card counting techniques. Players then head to the tables, taking risks to win big and playing safe to avoid attention. Players who keep their cool win big. Get too greedy and it’s game over.

The award-winning Metal Gear Acid returns to mobile phones in Metal Gear Acid 2, an extended sequel of the tactical turn-based Metal Gear game, this time out with a highly improved graphics engine. Players take the roles of Snake and the mysterious female agent, Venus. Having been led into a trap by the US military, Snake sees himself caught between two sides. Play through more than 10 challenging levels in the Story Mode or replay already accomplished missions with redefined objectives in the Stealth and Eliminate Modes.

Other titles releasing globally in the first quarter of 2009 are Monsters vs. Aliens, Lemmings Tribes, Demolition Derby, Build-a-lot, Watchmen: The Mobile Game and Family Feud.

• For more information, go to www.glu.com.

Make Money from Your Old DVDS

Musicmagpie.co.uk, the UK’s only cash-for-old-CDs web site, has just launched the UK’s first ever online cash for old DVDs service. The site now allows users to sell their old unwanted DVDs at the same time as old CDs and Games.

It all sounds like a great idea when you consider that in 2008, over 251 million DVDs were sold in the UK. Many people only watch their DVDs once or twice and then throw them away -- or simply leave them lying around, gathering dust.

Unwanted DVDs can be worth anything up to £3 each at Musicmagpie.co.uk -- and with millions of DVDs lying around in homes unwatched or unwanted the new service gives users the chance to make some extra money, as well as free up space on their shelves.

"We've had great success with thousands of people wanting to turn their old CDs into cash," says Craig Dawson who is MusicMagpie's head of operations for the new service. “Now users can get cash for their old DVDs as well as their CDs and games all in one place.

"There are millions of DVDs waiting to be turned into cash and Musicmagpie makes it really simple to do and it’s totally free to use.”

Unlike auction sites, users can get cash for as many of their old CDs, DVDs and games as they want without the hassle and cost of selling each individually. When people trade in their old CDs, DVDs and games for cash they receive a welcome pack which contains freepost labels for them to use.

Musicmagpie has now paid out over £440,000 to users and hopes to reach £500,000 by the end of January.

• For full details of the service, visit www.musicmagpie.co.uk

Monster, USAjobs Hacked

IT security and control firm Sophos is advising all users of careers website Monster.com and USAJobs.gov, the official job site of the US Federal Government, to change their passwords after news that both sites have been the victim of a serious hacking attack which has compromised both and usernames and passwords.

Over 4o per cent of people use the same password for every website they access, so many Monster and USAJobs users are also likely to be at risk of their accounts on other websites are at risk of being hacked.

According to a warning published by Monster, other data stolen included users' email addresses, names, phone numbers and some demographic data. The incident follows a similar attack on both sites 18 months ago when hackers used the Monstres Trojan horse to steal details of jobseekers via recruiter accounts. That hack was unsurprisingly followed by a widespread phishing campaign.

"Customers of both Monster and USAJobs have been placed at serious risk because of this attack," said Graham Cluley, senior technology consultant at Sophos.

"One very real risk is that the hackers will use the email addresses and personal information they have stolen to mount a very realistic phishing campaign to gather more sensitive information from the victims. But, that's just the tip of the iceberg - since so many people use the same password for every website, there's a good chance the cybercriminals will be able access users' bank accounts and other sites."

Sophos has recommended that all users of these sites take steps now to minimise the risks. This should first include changing your password for your Monster and/or USAJobs account, as well as for other websites.

When choosing passwords, it's a good idea to choose a non-dictionary word that is hard to guess, and use different passwords for different websites.

Media reports suggest Monster is not planning to warn its users via email about the security breach, but instead posted an advisory on its website.

"There will be a few raised eyebrows about how Monster is choosing to inform its members of this serious security breach," continued Cluley. "As the company's database was hacked in what appears to have been a similar attack in 2007, customer confidence in the company may be damaged following this latest incident."

More on Monster.com hacking and advice on passwords and login security on the Sophos web site

Thursday, 22 January 2009

Runes Of Magic Design Competiton

With the turn of the year, numerous pieces of new furniture and decorative items for player housing were added to the fantasy world of Frogster’s acclaimed MMO, Runes of Magic. Now, Frogster using this occasion to challenge Taborea’s creative amateur interior designers in an exciting competition with a twist.

Every active player in the game with character level 10 that signs up for the contest at www.runesofmagic.com before the ‘event’ ends on 2nd February will receive a magnificent two-story house to permanently reside in within the game. Those who send in a screenshot of their homey domicile also have a chance to win a brand new Gainward GF 9800 GTX+ graphics card, virtual war horses and fan T-Shirts.

Besides the player’s house, Frogster has re-worked the item shop in Runes of Magic. After updating their game software with a new patch, players can now spend in-game coins in the online store. Investing their in game money players are now able to acquire helpful potions, pets, mounts or teleports without using real currency.

The update also integrates the new instance “Cyclops Stronghold“ and the event “Flower Festival” for Valentine’s Day.

While this might not sound the most exciting of news to non gamers, the customisation being put into Runes of Magic is a canny move on the part of the publishers. Longtime virtual world fans know just how popular virtual objects can be, and the items Frogster are developing for the game are bound to make it an attractive package for MMO players, whatever their experience level.

In Runes of Magic, players can start furnishing their house at Level 1, and a broad range of items is available, ranging from decorative interactive weapon racks, fireplaces and candle holders to more practical furniture like treasure chests that can store items, mannequins to display spare armour or anvils for crafting. Players can even give their unique house code to friends to invite them over for a viewing. (”Come up and see my orc heads,” perhaps being a popular line?)

As previously reported, Runes of Magic started the open beta with an English and a German version in the middle of December 2008. The game conveys an absorbing story through more than 1.000 quests embedded in an atmospheric fantasy setting.

• All interested players can now download the online-role playing game and enter into the fantasy world after creating an account for free on www.runesofmagic.com

5000 To Go at Microsoft

When Microsoft start cutting jobs things have to be getting bad. CBS Marketwatch (and other news sites) report the software giant has reported an 11% drop in fiscal second-quarter profit and said it will cut 5,000 jobs as demand weakened for its Windows software.

Microsoft will also cease giving per-share forecasts for the rest of 2009 because of the uncertainty caused by a slumping US and global economy. In the final three months of 2008, meanwhile, Microsoft said earnings fell to $4.17 billion, or 47 cents a share, from $4.71 billion, or 50 cents a share, in the year-earlier quarter. Revenue edged up slightly to $16.63 billion from $16.4 billion from a year ago.

Seeking to reduce its annual operating expenses by $1.5 billion this year, the company says that jobs will be eliminated in research and development, marketing, sales, finance, legal, human resources, and IT.

Seattle TechReport reports that Microsoft also said that travel budgets and market expenses would be cut and confirmed that most new construction on its Redmond campus was on hold. The company also said that it would reduce the number of vendors and contingent staff.

Anatomically Incorrect: Star Trek Barbie Dolls


Come on, you know you secretly want one. The Star Trek Barbie dolls are back, this time styled after the actors in the upcoming Star Trek film, which debuts 8 May in the US.

Captain Kirk, Spock and Uhura will go on sale in April, sans nipples, just in case any of you would dare to think of doing anything naughty with them, like make a rude video and put it on YouTube.

Ken and Barbie donned Star Trek uniforms back in 1996 to mark the 30th anniversary of the show, so the uber-brand isn't new to scifi geekery.

More figures, toys and playsets are on the way, incidentally, from Playmates. USA Today has an exclusive first look at what kids are going to be playing with this summer.

Lord of the Riings Games Tops download carts

The demo for Pandemic and EA's Lord of the Rings: Conquest has been downloaded over one million times and knocke Activision's Call of Duty: World at War off the top of the Live charts after nine weeks on top.

Available on Sony's PSN and Microsoft's Xbox Live services, the game was released earlier this month but has received lukewarm reviews from the specialist press. The game thrusts players in to key moments of the story and on the frontlines of the epic battles.

“‘The Lord of the Rings’ experience is something our team has been passionate about delivering and we believe players will discover a Middle-earth experience like no other,” said Andrew Goldman, Pandemic Studios co-founder and general manager on the launch of the game. Now "Lord of the Rings fans can choose to save The Shire or set to destroy it. Providing that level of control and freedom is something we are proud to offer.”

Created by the same team behind the best-selling Star Wars Battlefront and Star Wars Battlefront II titles, The Lord of the Rings: Conquest opens the fantasy world of Middle-earth giving players the choice to join the powers of good or the forces of evil, in the eternal struggle to control the One Ring.

Players can choose to control their favorite heroes and villains including Aragorn, Gandalf, the Witch-king, the Balrog and even the Dark Lord Sauron. Players can also engage surrounding characters in the world such as wargs and oliphaunts, control catapults and balistas, and even play as giant creatures such as cave trolls and Ents. As well, fans can play through the campaign modes cooperatively via online or split-screen and relieve their favorite battles competitively via four-player split-screen or online with up to 16 players.

• For more information on The Lord of the Rings: Conquest, please visit: http://www.pandemicstudios.com/conquest.

Friday, 16 January 2009

Cartoon Network Launches FusionFall Online Game

Five years in the making, Cartoon Network's much-anticipated massively multiplayer online game (MMORPG) Cartoon Network Universe: FusionFall is now available to play.

The creation of Cartoon Network New Media along with development partner Grigon Entertainment, FusionFall takes Cartoon Network characters, re-imagines them in an anime-inspired style and sets them in dynamic new environments.

Players create their own in-game avatars and battle alongside characters from some of Cartoon Network's most popular shows -- Ben 10: Alien Force, Dexter's Laboratory, Foster's Home for Imaginary Friends, Ed, Edd' n Eddy, The Powerpuff Girls, Kids Next Door and Samurai Jack, among others -- to save the world from an epic alien invasion.

The launch is accompanied by a number of promotions, including a FusionFall manga comic, viewable online or available as a PDF.

"The response to FusionFall during our beta phase and sneak peek play weekends has been phenomenal," said Chris Waldron, the executive producer of FusionFall. "We're thrilled to finally offer fans the opportunity to fully explore the Cartoon Network universe online with friends and family."

Thursday, 15 January 2009

Launch of the International Astronomy Year, at UNESCO in Paris

2009 has been declared the International Year of Astronomy by the UN General Assembly in collaboration with the International Astronomical Union. Like other space organisations, the European Space Agency is participating in the opening ceremony taking place in Paris today and tomorrow, 15 and 16 January.

Launched under the theme, 'The Universe - Yours to discover', IYA2009 involves more than one hundred countries, and will stimulate worldwide interest, especially among young people, in astronomy and science.

The official opening ceremony takes place in Paris, 15-16 January 2009, under the aegis of the United Nations (UN), the United Nations Educational, Scientific and Cultural Organisation (UNESCO) and the International Astronomical Union (IAU). Nobel Prize winners, scientists from all over the world and government ministers are attending this prestigious event.

On 16 January, Professor David Southwood, Director of ESA's Science and Robotic Exploration programme will present the future scientific missions currently being studied within the framework of ESA's Cosmic Vision.

Throughout the two days the general public can visit two scientific attractions that have been produced in cooperation with ESA: the Planck Dome exhibition and a travelling Herschel Discovery Truck.

Using images, videos and interactive games, visitors can discover two key ESA astronomy missions, Planck and Herschel, planned for launch in 2009. Using revolutionary instruments these two satellites will investigate how the first galaxies and stars formed and evolved and will give new insights as to the origins of the Universe.

Tuesday, 13 January 2009

iPhone Set for Lion's Share of Mobile Market?


Analysis carried out by Generator Research suggests that Apple’s embryonic mobile business could knock Nokia from the top spot in the smartphone market, and transform the mobile services market.

“Our analysis is that the iPhone and App Store constitute a vertical platform for the delivery of advanced mobile services that will be developed in a similar manner to how Apple developed its digital music platform, which included the iPod and the iTunes Music Store,” says Andrew Sheehy, head of research at Generator. "Outsiders are rewriting the mobile industry’s rulebook for how to deliver mobile services and the new rule Number One is that you need a fully-integrated service development platform that has a rich API which is open to third party developers on favourable commercial terms.

"Right now, Apple has the best platform and the best-looking forward road map."

Generator’s research finds that with cash reserves exceeding $25 billion, 33% gross margins and the iPhone just about to enter its fastest-growth phase, Apple has the resources, competencies and motivation to invest in the mobile sector just at the time when the economic climate is forcing many established players in the mobile industry to cut back on product development. The impact on some incumbent players could be substantial, with Nokia’s share of the smartphone market falling from 40% today to 20% by 2013.

“We think that Apple will use its financial strength and revenue velocity to try to get one or more design cycles ahead of the competition,” said Sheehy. "The result could see Apple shipping as many as 77 million iPhones in calendar 2013.

"By that time the iPhone will include a range of different models, each addressing different market segments and the App Store will have developed to the point where third party developers have access to network assets that will allow them to write programs that can send messages and establish voice calls between different iPhones."

• Generator’s analysis is presented in the report “Apple: iPhone and App Store” published on 12 January 2009. The report is available at http://www.generatorresearch.com/productinfo.php?pid=279

Monday, 12 January 2009

Video Games 2008's Top Selling Entertainment Media


Sales of videogames hit an all-time high in 2008 in the UK, according to ELSPA (the Entertainment and Leisure Software Publishers Association) which revealed annual sales figures from GFK Chart-Track this week of over one billion pounds.

Total sales of all videogame software and hardware amounted to £4.034 billion and there was a huge increase in games sales in 2008, with growth of 23 per cent on figures for 2007, indicating the market has now more than doubled over the last five years.

The increasing popularity of videogames took total sales to £1.905 billion, compared to £1.552 billion in 2007 and hardware sales have been equally spectacular.

Nintendo formats led the way, with software sales of nearly 40 million units in the UK. Nintendo Wii games were up 153 per cent, with 20.1 million units sold last year compared to 7.9 million units in 2007. Revenue from Nintendo Wii software sales also enjoyed a dramatic increase of 112 per cent to £481 million, compared to £227 million in 2007.

The Nintendo DS came through as the star hand-held performer, notching up a record-breaking 19.1 million software sales in the country, compared to 14.9 million in 2007. The leap represents an increase of 28 per cent year on year, while revenue from Nintendo DS videogames sales increased by 17 per cent - from £314 million in 2007 to £366 in 2008.

Sony’s PlayStation 3 console notched up its first full year of videogame sales in 2008. Sales rose 145 per cent, with 10.4 million units sold – more than double the 4.2 million games sold in 2007. The PlayStation 3 saw a 115 per cent rise in revenue and software sales reached £334 million in 2008 compared to £156 million in 2007.

Already crowing over strong volume sales in Europe, Microsoft Xbox 360 also continued to see growth in sales with a rise of 51 per cent of videogames sold – a total 14.9 million units sold in the UK last year, compared to 9.8 million in 2007. Revenue was also up by 38 per cent, with £443 million in 2008 compared to £320 million in 2007.

The total revenue for the UK’s console hardware sales in 2008 was a staggering £1.422 billion - an increase of 14 per cent compared to £1.252 billion in 2007. The total value of console gaming peripherals increased by 82 per cent, with total sales reaching £549 million compared to £301 million in 2007. Total videogames software sales reached an all-time high in 2008 with 82.8 million units sold all-told in the UK. The total gross generated from the sale of all videogames including hardware and accessories rose 23 per cent to £4.034 billion.

“It's also encouraging to see that the popularity of videogames continues to grow year on year," commented Michael Rawlinson, Managing Director of ELSPA. "More than ever, videogaming is increasingly bringing families together with the introduction of so many outstanding family-based console titles. These have really opened up the market to those who may never have even considered playing a videogame before.”

Thumbs Up for new PalmPre

Remember Palm, the one-time champion of the PDA market? Various technology journalists at CES are urging fans not to the brand just yet - the company finally unveiled its long-awaited smartphone, the Palm Pre, last week at CES.

A winner of this year's CNET Best of Show award, the Pre is designed to take the best of both the Blackberry and iPhone, combining a 3.1 inch touchscreen allowing, users to pinch and expand photos and web pages, with a full QWERTY keyboard women with two-inch nails can operate.

"I think this phone's biggest appeal will be the central role the internet plays in the OS," writes Adrian Covert on gizmodo. "The way it pulls data from various web services, and melds it into its own framework is top notch... being able to text, and gChat and send IMs over AIM all from the same window is such a benefit to the user to not have to switch windows for three different apps for messaging. And obviously, you won't be talking to someone on a bunch of different messengers at once, but over a period of a week, you might have convos over these different services, and it's good to keep track of all these interactions in one place."

"The UI is incredibly well thought out and smooth," comments Joshua Topolsky over on EnGadget, noting what was on display at CES was not a final product. "Animations going in and out of apps, and all of the menus and switching are done with a grace and simplicity that we rarely see on any device... Touching the screen is responsive and precise, we never felt like it was 'glitching out' on us, and with a few exceptions everything in the OS was large enough to be tapped on the first try with our gargantuan fingers."

The Pre also offers Wi-Fi connectivity, a 3 megapixel camera, GPS capability and - like the T-Mobile G1 - integration with the Amazon Music Store for direct MP3 purchases.

"The Palm Pre and Palm Web OS isn't necessarily going to revolutionize the smartphone market, in that it doesn't offer any crazy, new features," comments Bonni Cha on CNET, "but it definitely brings a fresh look into the way you interact with a device and how it organizes information. It also brings innovation and life back to the struggling company and has certainly set the tech world abuzz. Palm's undeniably taken a beating from the media and general public, so it's good to see the company respond and take action."

• The Pre, due out during the first half of 2009 in the US, will run on a brand new WebOS designed to synch with Microsoft Outlook and other productivity software More info on the Palm US web site

ShowStoppers Highlists StartUps and more at CES

Fighting back at the doom and gloom that has begun 2009 worldwide in the face of ongoing economic crisis, some 90 companies aimed shot new life into the US economy last night by introducing and demonstrating new products and technologies for work, home and play to more than 1,000 journalists, analysts and bloggers attending ShowStoppers, the press-only special event during the Consumer Electronics Show in Las Vegas.

“At ShowStoppers events, journalists get to see, touch, feel and play with new products, as they are announced,” said Steve Leon, partner. “For exhibiting companies, it’s an incredibly effective use of executive time and marketing dollars in a tough economy. There’s nothing like being one-on-one and face-to-face with a reporter – who’s actually holding your product in her hands – to help push product coverage and interviews.”

Some of the journalists, analysts and bloggers tracking hot products from cool companies included, among others, ABC News, BBC, Crunchgear, gizmodo, Good Housekeeping, Wall Street Journal, Which?, Wired and more. The invitation-only event featured start-ups, upstarts, innovators and industry leaders, including Astrogaming, AT&T, Bug Labs, Jakks Pacific, Slacker, Smith Micro Software, and Zoombak, with demonstrations that offered the world’s first demonstration by Ford, Microsoft and partners of the next-generation edition of SYNC, the hands-free information and entertainment system for drivers – just one hour after it was announced by Alan Mulally, chief executive office of Ford.

IFA invited exhibitors, journalists, analysts and bloggers to Berlin for the largest consumer-electronics and home-appliances tradefair outside North America – and ShowStoppers @ IFA 2009, the official press event, while Intuit introduced Quicken Online, the first forward-looking personal-finance service on the Web.

Other demos included Boingo Wireless and Skype, who announced an agreement that allows Skype users to access more than 100,000 Boingo Wi-Fi hotspots worldwide. Schwinn gave rides to journalists on its innovative electric bike, the Tailwind. Start-up Cloud Engines launched Pogoplug, a small device that connects a USB hard drive to the Internet, giving users access to files from any Web browser, from anywhere. FusionOne, GoTV, Juice Wireless, Truphone, Vringo and Vuzix also demonstrated tools that won Mobile Entertainment Awards.

Making the Real Unreal

Tiltshift Photography is a technique that makes real photographs look like miniature scenes. It's an impressive creative technique, whereby a photograph of a life-size location or object is manipulated to give an optical illusion of a photograph of a miniature scale model.

Altering the focus of the photography in Photoshop (or any similar program) simulates the shallow depth of field normally encountered with macro lenses making the scene seem much smaller than it actually is.

Here's a gallery of 50 stunning examples published by Smashing magazine.

• This Photoshop tutorial offers tips on how to make your own tiltshifted images

Above: A bus photo from Tiltshiftphotography.net

Tech Bites: 12 January 2009

• Two search requests on the internet website Google produce "as much carbon dioxide as boiling a kettle", according to a Harvard University academic. BBC News reports US physicist Alex Wissner-Gross claims that a typical Google search on a desktop computer produces about 7g CO2.Honestly, don't these academics have anything better to do -- like boiling a kettle, for example? Mine's white, one sugar. Still let's not be too harsh, Alex is a darn clever bloke: an Environmental Fellow at Harvard University, he's authored 14 publications, received 88 national and international distinctions, and been issued seven full and pending patents. Braniac!

• Talking of Google, if you're one of those people who simply can't have enough browsers on your PC, the websearch and technology giant has made an early test version of Chrome 2.0, available for download. The Inquirer reports the update overhauls the way the browser handles HTTP and adds functionality such as auto-complete fields. Released quietly via Google's Chrome developer channel, the early access code has an updated version of the WebKit rendering engine, and new network code to provide a cross-platform implementation of the HTTP protocol.

• Bacteria seem to release a powerful detergent into the atmosphere that may be one of nature's most powerful rain-makers, according to New Scientist. Meanwhile, the top British science mag also reports that researchers are still trying to scrape CO2 from the atmosphere, arguing that air capture is not only theoretically feasible, it will soon be a practical weapon against global warming. Maybe they should start talking to the rain making bugs.

• It's getting hard to tell who's real and who's not on all these social networks. Rosetta, the largest independent interactive marketing agency in the US, has released a social media study showing 59 percent of 100 leading retailers currently have a fan page on Facebook. According to the study, which was first conducted in April of 2008 and updated in September, 29 of the retailers surveyed added Facebook pages during those four months including Best Buy, Toys "R" Us, Kohl's and Wal-Mart. Maybe someone should create an UnFriend Application for the service. You know, "I Am Not a Friend of Apple..." etc.

• Talking of how difficult it is to separate reality from fiction, in a weird twist on the world it seems Marvel character Captain Britain, like President Obama and other major world figures, is now officially on Twitter, posting daily: twitter.com/Captain_Britain. If you've been holding out from being part of this social communication revolution, what better reason to leap aboard? (Hmm, nope, still not convinced, but if you are a Twitterer, you might be interested in TweetScan, which enables you to download a portable web page and CSV file with your message archive including replies back to December 2007).

• Everyting's going virtual these days. The Guardian reports the city of Decatur, Georgia in the US has opened up their call for developers to create a virtual city, titled Virtual Decatur, in a massively multiplayer online environment. Potential winners of the competition will have creative liberties to the extent that any activity supported in the online version must be "considered acceptable in the actual environment of Downtown Decatur" and is aligned with their mission for the project.

• While not the first to offer such a service, Vote For Art is a new new online gallery, where you can vote and shop for your favourite art.

Wednesday, 7 January 2009

Cassiopeia A Comes Alive Across Time and Space

Two new efforts have taken a famous supernova remnant from the static to the dynamic. A new movie of data from NASA's Chandra X-ray Observatory shows changes in time never seen before in this type of object, and a separate team will also release a dramatic three-dimensional visualization of the same remnant.

Nearly ten years ago, Chandra's "First Light" image of Cassiopeia A (Cas A) revealed previously unseen structures and detail. Now, after eight years of observation, scientists have been able to construct a movie (available to view in QuickTime format here) that tracks the remnant's expansion and changes over time.

"With Chandra, we have watched Cas A over a relatively small amount of its life, but so far the show has been amazing," said Daniel Patnaude of the Smithsonian Astrophysical Observatory in Cambridge, Massachusetts. "And, we can use this to learn more about the aftermath of the star's explosion."

A separate, but equally fascinating visualization featuring Cas A was presented, along with the Patnaude team's results, at a press conference at the American Astronomical Society meeting in Long Beach, California. Based on data from Chandra, NASA's Spitzer Space Telescope, and ground-based optical telescopes, Tracey DeLaney and her colleagues have created the
first three-dimensional fly-through of a supernova remnant.

"We have always wanted to know how the pieces we see in two dimensions fit together with each other in real life," said DeLaney of the Massachusetts Institute of Technology. "Now we can see for ourselves with this 'hologram' of supernova debris."

This ground-breaking visualization of Cas A was made possible through a collaboration with the Astronomical Medicine project based at Harvard. The goal of this project is to bring together the best techniques from two very different fields, astronomy and medical imaging.

"Right now, we are focusing on improving three-dimensional visualization in both astronomy and medicine," said Harvard's Alyssa Goodman who heads the Astronomical Medicine project. "This project with Cas A is exactly what we have hoped would come out of it."

While these are stunning visuals, both the data movie from Patnaude and the 3-D model from DeLaney are, more importantly, rich resources for science. The two teams are trying to get a much more complete understanding of how this famous supernova explosion and its remnant
work.

Patnaude and his team have measured the expansion velocity of features in Cas A from motions in the movie, and find it is slower than expected based on current theoretical models. Patnaude thinks the explanation for this mysterious loss of energy is cosmic ray acceleration.

Using estimates of the properties of the supernova explosion, including its energy and dynamics, Patnaude's group show that about 30% of the energy in this supernova has gone into accelerating cosmic rays, energetic particles that are generated, in part, by supernova remnants
and constantly bombard the Earth's atmosphere. The flickering in the movie provides valuable new information about where the acceleration of these particles occurs.

Likewise, the new 3-D model of Cas A provides researchers with unique ability to study this remnant. With this new tool, Delaney and colleagues found two components to the explosion, a spherical component from the outer layers of the star and a flattened component from the
inner layers of the star.

Notable features of the model are high-velocity plumes from this internal material that are shooting out from the explosion. Plumes, or jets, of silicon appear in the northeast and southwest, while plumes of iron are seen in the southeast and north. Astronomers had known about the plumes and jets before, but did not know that they all came out in a
broad, disk-like structure.

The implication of this work is that astronomers who build models of supernova explosions must now consider that the outer layers of the star come off spherically, but the inner layers come out more disk like with high-velocity jets in multiple directions.

Cassiopeia A is the remains of a star thought to have exploded about 330 years ago, and is one of the youngest remnants in the Milky Way galaxy. The study of Cas A and remnants like it help astronomers better understand how the explosions that generate them seed interstellar gas
with heavy elements, heat it with the energy of their radiation, and trigger shock waves from which new stars form.

Lawrence Rudnick of the University of Minnesota led the Spitzer part of the Delaney study. NASA's Marshall Space Flight Center in Huntsville, Alabama, manages the Chandra program for NASA's Science Mission Directorate in Washington. The Smithsonian Astrophysical Observatory controls Chandra's science and flight operations from Cambridge.

View the Cassiopeia movie in QuickTime format here
• For the latest Chandra news and imagery visit the official web sites: chandra.nasa.gov

Tuesday, 6 January 2009

Smart Heart Link for your iPhone

In January, whether New Year Resolutions last one day or one month or more, it's inevitable that many people start thinking about their health -- and ways to improve or at least monitor it.

For iPhone and iPod Touch users, a new development from TMP Technology, a pioneering smartphone hardware and software developer is poised to do just that - and, the company says, bring unparalleled health and fitness capabilities.

The developer has just launched SMHeart Link, a wireless bridge that enables any iPhone or iPod touch to double as a heart monitor and cycling computer, collecting data generated by distributed fitness sensors such as heart rate chest straps and cycling sensors on bikes and sending it to the iPhone for easy display and tracking.

In the past two months, iTMP has unveiled three demo iPhone fitness applications that currently run in simulation. Their pending upgrades, which will be demonstrated live at Macworld and coming soon to the iPhone App Store, will be the only apps, among hundreds of other iPhone health and fitness apps, that actually listen to a person’s heart to track and display their unique vital fitness metrics.

• iSPINNING is a cardio fitness system and cycling computer that enables Spinning enthusiasts around the world to track and record their cardio exercise anywhere. Whether riding on a Spinner bike, road or mountain bike, iSPINNING workouts can also be uploaded to eNewLeaf to add key cardio training and cycling metrics to your online fitness diary.

• iNewLeaf is a cardio fitness system and cycling computer that allows you to incorporate unique metabolic profile data from New Leaf to more precisely track and monitor the right intensity for “real results.” Upload your completed workouts to eNewLeaf to add key cardio training and cycling metrics to your online fitness diary.

• iRPM+ is a cardio fitness system and cycling computer that allows you to track any cardio exercise, anywhere. Upload your completed workouts to eNewLeaf or MapMyFitness to add key cardio training and cycling metrics to your online fitness diary.

The apps are available now, and free for a limited time, on the iPhone App Store. Once downloaded, users can take the apps for a test drive with simulated heart rate data to understand how they monitor and manage cardio fitness.

The apps being demonstrated at Macworld Expo will be available in a soon to be released version 2.0 upgrade on the iPhone App Store in the coming days.

“We wanted to make the fitness metric tracking experience cool, fun, simple and custom,” says iTMP CEO & Founder Michael Williams, “we’ve done just that. By leveraging the iPhone’s technology and partnering with leaders in the industry, we are raising the bar in the fitness metrics monitoring space.”

• SMHEART LINK will be available for purchase at www.SMHEARTLINK.com in the coming days. Until then, users can register for an alert that will notify them when the product is ready to ship. At that time, users will be able to purchase SMHEART LINK by tapping a button that takes them to an online store without ever leaving the app. SMHEART LINK will initially be bundled with SMHEART Sleeve, a flexible, lightweight case that integrates with the heart monitor chest strap, and will be included for an introductory period at 50% off.

Top Ten UK Games

Here are the top selling Entertainment Titles in the UK for the first week in January 2009, compiled by Chart Track. All links are to amazon.co.uk.

1 FIFA 09
2 Call of Duty: World At War
3 Need For Speed: Undercover
4 Guitar Hero: World Tour
5 Mario and Sonic At The Olympic Games
6 Far Cry 2
7 Mario Kart Wii
8 Quantum of Solace
9 Gears of War 2
10 Tomb Raider: Underworld

Data © 2008 ELSPA Ltd. More info: www.elspa.com

Tech Bites: 6 January 2009

• Are Techies an Endangered Species? Infoworld reports that as if the US economy didn’t have enough problems, now it’s facing a techie bust. Enrollment in undergraduate IT degree programs was more than 50% lower in 2008 than in 2003, according to the Computing Research Association’s annual survey.

• Despite the current economic downturn, the Consumer Electronics Show kicking off in Las Vegas this week is projecting that attendance in the entertainment category will hold steady with last year. TV Week reports that overall, the Consumer Electronics Association expects about 130,000 attendees for the annual tech-centric event, down about 10% from 140,000 in 2008. Those who make the trek will be treated to a heavy dose of programming, as CES continues to position itself as not just a gadget show but a programming event as well. CES has more than 200 conference sessions and 500 speakers covering all aspects of the consumer electronics industry. Read the TV Week overview or visit the CES official web site

• Meanwhile, another once major technology gathering, MacWorld in San Francisco, may be on its last legs after Apple CEO Steve Jobs announced will no longer deliver a keynote address at the annual expo.Jobs has of course been busy talking about his personal health issues this week, but the lack of a keynote would seem to mark the end of the show with Apple apparently deciding it no longer needs MacWorld to announce products and get media attention.

• Despite glomy news of mass redundancies at Microsoft, it seems Christmas 2008 was a good one for its console division, with the Xbox 360 had its best ever Christmas period in Europe. The console sold almost double numbers over 2007, taking its total to date to around eight million units. While not mentioning any actual figures, a new release from the company is quick to point out that last year saw it "grow faster than any competitor" and that it "leads the Sony PS3 by over one million units."

Muffin is a music discovery engine that delivers a fresh and accurate system that introduces you to more of the music you'll enjoy based on your individual musical tastes. The team behind the app includes some of the original minds behind the MP3 format. Official Site: www.mufin.com

• While we're talking music, Nokia made quite a big deal of its 'Comes with Music' service last year, which offered unlimited downloads of tracks for a year from four major record labels. However the DRM-infested, non-MP3 tunes haven't exactly gone down too well with consumers and the fact that they're tied to your phone (and therefore its internal memory capacity) restricts the appeal even further. Gizmodo reports experts even criticised it for potentially 'costing Nokia a fortune' without much return and despite Nokia's CEO claiming substantial interest in the service and suggesting that the economic situation would make these 'free' tracks even more appealing, it doesn't seem to have worked out as planned. Read the full Gizmodo story

• Here's what looks to be a fun new media tool (currently in beta): Xtranormal. Create your own animated feature using only Flash and typing skills. Select from a range of characters, drag direction icons into your script, and type in your dialogue. You can even select different accents for your characters.

Take the Captain's Chair!

Is that everyday desk chair a bit too bland for your taste? Do you want to feel less like Dilbert and more like Captain Kirk? If so, we have just the chair you’ve been looking for.

Imagine meeting with clients or watching the latest match while sitting in your very own Star Trek Command Chair, apparently based on the one seen in on the Bridge of the U.S.S. Enterprise in the original Star Trek series.

First announced last August, the chair swivels, has light-up controls and it uses sound effects from the original TV series, making it quite possible to live out all your childhood Star Trek fantasies. All you have to do is pretend you’re in outer space.

For a measly $2,717.01 (plus $400 shipping and handling), you could own this fully-licensed geek masterpiece, currently available through SkyMall. (Female not included).

Sadly, the distributors are only delivering in the US (Alaska, Hawaii or Puerto Rico will have to wait) and have as yet no distrubtion rights overseas.

New technology aids BBC filming

Using state of the art filming technology, Nature's Great Events, which will air this spring on BBC One, captures the Earth's most dramatic and epic wildlife spectacles and the intimate stories of the animals caught up in them.

The world-renowned BBC Natural History Unit used sophisticated high definition cameras, cutting-edge aerial, underwater and ultra slow-motion filming techniques to capture in intimate detail some of the audience's best-loved wildlife, as their lives become entwined in several dramatic events.

From the flooding of the Okavango Delta, in Africa, to the great summer melt of ice in the Arctic and the massive annual bloom of plankton in the northern Pacific Ocean, each of the six programmes, narrated by David Attenborough, features a different event set in one of the world's most iconic wildernesses.

The characters include tiny grizzly bear cubs emerging from their den in snow-covered mountains; baby elephants struggling to survive against drought and lion attack in Africa; humpback whales hunting as a team; the world's largest concentration of dolphins and sharks gathering off the coast of South Africa; and polar bear families navigating their precarious way on ever-thinning ice.

As the Earth is rapidly changing, we can no longer take these great natural events for granted. By filming the events and their fluctuations this series takes the pulse of the planet.

Nature's Great Events is also being simulcast on the BBC HD channel – the BBC's High Definition channel available through Freesat, Sky and Virgin Media.

An accompanying hardback book is being published by Mitchell Beazley on 2 February 2009. Called Nature's Great Events: The Most Spectacular Natural Events on the Planet, it is authored by the BBC Natural History Unit, edited by Karen Bass and has an introduction by Brian Leith.

Monday, 5 January 2009

Five Years on Mars -- and Counting...

The NASA Rovers on Mars are celebrating five years of service to science this month, outperforming even the best expectations of the team that designed and built them. Spirit
landed on Mars on 3 January 2004 with Opportunity arriving on 24 January.

Given that the two vehicles were expected to last for just three months, their longevity in the inclement environment of Mars has been quite a surprise.

NASA's twin robot geologists, the Mars Exploration Rovers, launched toward Mars on 10 June 10 and 7 July 2003, in search of answers about the history of water on Mars. They landed on Mars 3 January and 24 January PST, 2004.

The Mars Exploration Rover mission is part of NASA's Mars Exploration Program, a long-term effort of robotic exploration of the red planet.

Primary among the mission's scientific goals is to search for and characterize a wide range of rocks and soils that hold clues to past water activity on Mars. The spacecraft were targeted
to sites on opposite sides of Mars that appear to have been affected by liquid water in the past. Selected were landing sites at Gusev Crater, a possible former lake in a giant impact crater, and Meridiani Planum, where mineral deposits (hematite) suggest Mars had a wet past.

After the airbag-protected landing craft settle onto the surface and opened, the rovers rolled out to take panoramic images. These gave scientists the information they needed to select promising geological targets that tell part of the story of water in Mars' past. Then, the rovers drove to those locations to perform on-site scientific investigations over the course of their planned 90-day prime mission, using a number of instruments to feed information back to Earth including a Panoramic Camera, a Miniature Thermal Emission Spectrometer (for identifying promising rocks and soils for closer examination and for determining the processes that formed Martian rocks), a Microscopic Imager (for obtaining close-up, high-resolution images of rocks and soils) and more.

Before landing, the goal for each rover was to drive up to 40 metres (about 44 yards) in a single day, for a total of up to one kilometre (about three-quarters of a mile). Both goals have been far exceeded!

Moving from place to place, the rovers perform on-site geological investigations, each rover a sort of mechanical equivalent of a geologist walking the surface of Mars. The mast-mounted cameras are mounted 1.5 meters (5 feet) high and provide 360-degree, stereoscopic, humanlike
views of the terrain. The robotic arm is capable of movement in much the same way as a human arm with an elbow and wrist, and can place instruments directly up against rock and soil targets of interest. In the mechanical "fist" of the arm is a microscopic camera that serves the same purpose as a geologist's handheld magnifying lens while their Rock Abrasion Tools serve the purpose of a geologist's rock hammer to expose the insides of rocks.

Above: Full-Circle 'Bonestell' Panorama from Spirit. The view is from the spot where Spirit has spent its third Martian southern-hemisphere winter, on the northern edge of a low plateau informally called "Home Plate." A dotted line marks the edge of Home Plate, which is about 80 meters or 260 feet in diameter.. Image: NASA

At the end of December 2008, NASA issued its own assessment of the five-year mission firm in the belief that both rovers Spirit and Opportunity may still have big achievements ahead as they approached the fifth anniversaries of their memorable landings on Mars.

Of the hundreds of engineers and scientists who cheered at NASA's Jet Propulsion Laboratory in Pasadena, California, on 3rd January 2004, when Spirit landed safely, and 21 days later when Opportunity followed suit, none predicted the team would still be operating both rovers in 2009.

"The American taxpayer was told three months for each rover was the prime mission plan," said Ed Weiler, associate administrator for NASA's Science Mission Directorate at NASA Headquarters in Washington. "The twins have worked almost 20 times that long. That's an extraordinary return of investment in these challenging budgetary times."

The rovers have made important discoveries about wet and violent environments on ancient Mars. They also have returned a quarter-million images, driven more than 21 kilometers (13 miles), climbed a mountain, descended into craters, struggled with sand traps and aging hardware, survived dust storms, and relayed more than 36 gigabytes of data via NASA's Mars Odyssey orbiter. To date, the rovers remain operational for new campaigns the team has planned for them.

"These rovers are incredibly resilient considering the extreme environment the hardware experiences every day," said John Callas, JPL project manager for Spirit and Opportunity. "We realize that a major rover component on either vehicle could fail at any time and end a mission with no advance notice, but on the other hand, we could accomplish the equivalent duration of four more prime missions on each rover in the year ahead."

Occasional cleaning of dust from the rovers' solar panels by Martian wind has provided unanticipated aid to the vehicles' longevity. However, it is unreliable aid. Spirit has not had a good cleaning for more than 18 months and dust-coated solar panels barely provided enough power for the rover to survive its third southern-hemisphere winter, which ended in December.

"This last winter was a squeaker for Spirit," Callas said. "We just made it through."

With Spirit's energy rising for spring and summer, the team plans to drive the rover to a pair of destinations about 183 meters (200 yards) south of the site where it spent most of 2008. One is a mound that might yield support for an interpretation that a plateau Spirit has studied since 2006, called Home Plate, is a remnant of a once more-extensive sheet of explosive volcanic material. The other destination is a house-size pit called Goddard.

"Goddard doesn't look like an impact crater," said Steve Squyres of Cornell University, in Ithaca, N.Y. Squyres is principal investigator for the rover science instruments. "We suspect it might be a volcanic explosion crater, and that's something we haven't seen before."

A light-toned ring around the inside of the pit might add information about a nearby patch of bright, silica-rich soil that Squyres counts as Spirit's most important discovery so far. The rover churned up the silica in mid-2007 with an immobile wheel that it has dragged like an
anchor since it quit working in 2006. The silica was likely produced in an environment of hot springs or steam vents.

For Opportunity, the next major destination is Endeavour Crater, approximately 22 kilometres (14 miles) in diameter, more than 20 times larger than another impact crater, Victoria, where this rover spent most of the past two years. Although Endeavour is about 12 kilometres (seven miles) from Victoria, it is considerably farther as the rover drives on a route evading major obstacles.

Since climbing out of Victoria four months ago, Opportunity has driven more than a mile of its route toward Endeavour and stopped to inspect the first of several loose rocks the team plans to examine along the way. High-resolution images from NASA's Mars Reconnaissance Orbiter,
which reached Mars in 2006, are helping the team plot routes around potential sand traps that were not previously discernable from orbit.

"We keep setting the bar higher for what these rovers can do," said Frank Hartman, a JPL rover driver. "Once it seemed like a crazy idea to go to Endeavour, but now we're doing it."

Squyres said, "The journeys have been motivated by science, but have led to something else important. This has turned into humanity's first overland expedition on another planet. When people look back on this period of Mars exploration decades from now, Spirit and Opportunity may be considered most significant not for the science they accomplished, but for the first time we truly went exploring across the surface of Mars."

For the latest news and more information on the mission visit the official NASA
site

Technology Links: 5 January 2009

All Voices: Technology News
BBC Technology News
BoingBoing
GizModo
Sky Technology News
The Times: Technology News

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